Echoes From The Soul DevLog 04


Heya everyone! It’s time for another DevLog! 

We are sorry for not sending a new build last month, but the reason why we didn’t do this, it was since December it’s a shorter month for us since we will take some time off. We decided to delay it and add even more things! And now we are proud to release this update, it’s a very big update, with MANY new things, secrets and polishes that we added to the game.

With this update we can say that everything on the Area 0, Cathedral, is fully done and in it’s final version! 

While the things on the Area 1, Amusement Park, it’s still WIP in the department of Cutscenes and Bosses and NPC’s 3D Models, but all of the Level Designs and mechanics are it’s final version! We are so close to finish the 1st Part of the game and ready to start the 2nd and final part of the game! A lot of things will happen in the story and we hope you are all liking the story!

That is all that I wanted to say to you guys today! I hope you enjoy the new update and continue to follow the development of Echoes From The Soul development!

CHANGELOG:

GENERAL: Added more sounds for the UI’s

GENERAL: Added new Items, including special Items that are given after defeating the Bosses.

GENERAL: Added Remap of the Inputs

GENERAL: Change the way the scenes are loaded and unloaded to improve performance

GENERAL: Added a Icon to the game

GENERAL: Linux version of the game.

PLAYER: Added Wall Jump Ability

PLAYER: Change the speed of the attack animations

PLAYER: Changed all of Base Status

PLAYER: Improved the locomotion of the character

PLAYER: Improved the hitbox detection

PLAYER: Improved the the Equipable Items.

BOSSES: Added a pre-final version of Jester and Added her AI, now you can battle against her and finish the story of the Amusement Park!

ENEMIES: Improved the AI of the enemies

AREA 0 (CATHEDRAL): Changed and finalized all of the Cutscenes!

AREA 1 (AMUSEMENT PARK): Change the Level Design on the Amusement Park.

AREA 1 (AMUSEMENT PARK): Added all the story with placeholder Cutscenes.

AREA 1 (AMUSEMENT PARK): Completely changed the Level Design of the Sewers and Mirror House.

SAVE ROOM: Added the teleport between Save Room’s Mechanic after you finish all the Amusement Park Story.

Files

echoes-from-the-soul-windows-beta.zip 1.8 GB
Version 7 25 days ago

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